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1. New Module "Heat dissipator" - in Player Features and Ideas Discussion [original thread]
Simply a low power slot which passively cools off the heat through the three heat slots on the ship. Basically a CPU cooler but for your ship. Mabye called "Temperature Regulator".
- by Callum GGibson - at 2017.07.12 08:00:02
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2. *Re-upload* DEV PLEASE READ "PI extractor head movement" - in Player Features and Ideas Discussion [original thread]
Matthias Ancaladron wrote: Can we just get rid of resource shifts? I'm sick of moving my ECU every 1-2 days to find a new hotspot. Also remove the m3 limit on links. Yeah now that I think about it, good point. Doesn't make much sense anyway...
- by Callum GGibson - at 2017.07.08 19:18:31
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3. *Re-upload* DEV PLEASE READ "PI extractor head movement" - in Player Features and Ideas Discussion [original thread]
So the one annoying problem I have with PI is that when resources "shift" on a planets surface, when I need to move my extractor heads I need to move them one by one which I find tiresome. I think it would be nice to have either preset configurati...
- by Callum GGibson - at 2017.07.08 18:57:25
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4. PI Extractor Head Movement - in Player Features and Ideas Discussion [original thread]
So the one annoying problem I have with PI is that when resources "shift" on a planets surface, when I need to move my extractor heads I need to move them one by one which I find tiresome. I think it would be nice to have either preset configurati...
- by Callum GGibson - at 2017.06.30 08:51:05
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5. New frigate class industrial transport ship - in Ships and Modules [original thread]
Mabye it's just me, but i want to see some scale for ship classes. A huge mining barge, a mini noctis etc.
- by Callum GGibson - at 2017.01.22 12:50:03
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6. New frigate class industrial transport ship - in Ships and Modules [original thread]
It wouldn't have the agility of a normal frigate, but it would be somewhere between frigate and the existing transport ships in terms of stats.
- by Callum GGibson - at 2017.01.22 12:42:04
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7. New frigate class industrial transport ship - in Ships and Modules [original thread]
Not quite. Thinking around 1000-1500 m3 as is. In comparison, the existing ones start at 4000m3 or near enough.
- by Callum GGibson - at 2017.01.22 12:16:04
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8. New frigate class industrial transport ship - in Ships and Modules [original thread]
Just a thought! A frigate sized industrial transport ship. Something sized similarly to existing frigates but with the obvious increased cargo capacity. This smaller design would be suitable for quicker transport of smaller products such as modules.
- by Callum GGibson - at 2017.01.22 11:37:12
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9. Rookie Ship Blueprints? - in Player Features and Ideas Discussion [original thread]
Guys, I'm not trolling or whatever, it is just an addition that you can use if you want. It ain't going to affect you if you don't is it?
- by Callum GGibson - at 2015.11.04 06:59:54
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10. Rookie Ship Blueprints? - in Player Features and Ideas Discussion [original thread]
Rookie Ships are by far in my opinion the most useful ships to use based on their simplicity and cheapness. They are useful for moving stuff, cheap miners and cheap DPS. Unfortunately, to get them, you can either buy them for 40,000ISK with 1 bein...
- by Callum GGibson - at 2015.11.03 20:03:57
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11. Rookie Ship Blueprints? - in EVE General Discussion [original thread]
Sure
- by Callum GGibson - at 2015.11.03 20:02:13
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12. Rookie Ship Blueprints? - in EVE General Discussion [original thread]
Rookie Ships are by far in my opinion the most useful ships to use based on their simplicity and cheapness. They are useful for moving stuff, cheap miners and cheap DPS. Unfortunately, to get them, you can either buy them for 40,000ISK with 1 bein...
- by Callum GGibson - at 2015.11.03 19:39:57
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13. Well done CCP - in EVE Alliance Tournament Discussion [original thread]
I would like to see shields that 'bubble' around ships.
- by Callum GGibson - at 2015.09.08 14:23:50
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14. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in EVE General Discussion [original thread]
Nah, free Gnosis!
- by Callum GGibson - at 2015.07.15 20:13:03
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15. New direct PvP option (Matchmaking style) - in EVE General Discussion [original thread]
Angelica Dreamstar wrote: Harry Forever wrote: how would a sociopath understand a gamer Well, you could at least try? Right guys, thanks for the insight, but I'm off. Safe flying (for some! )
- by Callum GGibson - at 2015.07.15 19:10:47
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16. New direct PvP option (Matchmaking style) - in EVE General Discussion [original thread]
To me is sounds like a Dictator thing, you don't want someone taking over your government, so you dont offer political classes or courses. Very simple really! Or a fame thing? Or Domination thing? IDK
- by Callum GGibson - at 2015.07.15 19:07:13
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17. New direct PvP option (Matchmaking style) - in EVE General Discussion [original thread]
Baaldor wrote: Callum GGibson wrote: MMM, well I may be too independant to ask every bloody person I see about something, and instead find it out for myself, and possibly find a few surprises along the way, all I'm asking (in reality) is f...
- by Callum GGibson - at 2015.07.15 19:00:26
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18. New direct PvP option (Matchmaking style) - in EVE General Discussion [original thread]
vccv wrote: This "debate that is going nowhere" is all about the fact that you are too independent, get podded, and don't know everything yet, so you want matchmaking to be implemented into the game? Troll thread, surely. No, not at all, ...
- by Callum GGibson - at 2015.07.15 18:55:34
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19. New direct PvP option (Matchmaking style) - in EVE General Discussion [original thread]
vccv wrote: Callum GGibson wrote: You know, I actually love this game, the economy, the industry, the FREEDOM!!! However there is this one thing getting in the way... Time and patience? Yes! Patience especially! Didn't you get that me...
- by Callum GGibson - at 2015.07.15 18:53:18
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20. New direct PvP option (Matchmaking style) - in EVE General Discussion [original thread]
I certainly will, and I have for a fact learned much about this, however in my experience warp gate camps and battleships roams do not help me getting out there and finding a similar sized ship, as others in my scenario, feel just the same way. ...
- by Callum GGibson - at 2015.07.15 18:51:27
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